#ifndef MINE_H
#define MINE_H

#include "state.h"

class AICHARACTER;


class Mine : public State{
	Mine(){}
public:
	static Mine *Instance();
	virtual void Enter(AICHARACTER *pMiner);
	virtual void Execute(AICHARACTER *pMiner);
	virtual void Exit(AICHARACTER *pMiner);
};

#endif